![]() Recipe Chemical Synthesizer Usage A right-click with the Polytool in the hand opens the GUI. But the Polytool is upgradable with the elements of MineChem to gives the tool specific properties. Unless your power gen is very, very slow (less than 40 RF/tick) or you are synthesizing an item that has an absurdly large RF cost like Certus Quartz, the "energy value" shown can be ignored as the machines are most likely full of energy at any given time. The Polytool is a multifunctional tool added by MineChem which can be used to mine ores and stones, like axes, shovels and swords. For some reason, unlike EVERY other RF machine, they don't store their energy values correctly. So at the end of the day, I'll need approximately 65.6 million 65,000 carbon to make a polytool. I'd take the power readings of the decomposer and synthesizer with a grain of salt. Posted by 7 years ago MineChem Automating Polytool Creation I'm playing ME4 and I need to create a polytool. Mekanism cables can convert between Joules (Mekanism), EU (Industrialcraft 2) and RF. Power from these mods should be compatible with each other with no special conversion. ![]() A bit later I came back again and it was back at 100%.ĭoes the synthesizer simply accumulate stored power really slowly, or is this a result of something I've set up incorrectly?īuildcraft (and Minechem) use the RF energy system, as do Thermal Expansion, Forestry, EnderIO, and Big Reactors to name a few mods. About 10 minutes later I came back and the power had only increased marginally. Today when I logged on it was all the way up at 100,000 RF (100%), so I synthesized my polytool, which obviously used some of the stored power. Then the synthesizer is a whole other oddball last night I used all of the power stored in the synthesizer and it was slowly going up to 100 RF, then 200 RF, and so on. Why is the power stored in my decomposer not increasing at a steady rate, and instead only seems to increase by 100 RF each time I open it? I currently have 800,000 RF stored, so lack of power isn't an issue. My decomposer seems to have 3-5% of power stored every time I come over to it, but when I repeatedly open and close the decomposer the power goes up by 1% every time I open it.but ONLY when I open it. I've read that Buildcraft power must be used for Minechem - is this correct? As upgrade for the Polytool, Scandium increases the amount of dropped Bones if the player kills a. The Polytool is a multifunctional tool added by MineChem which can be used to mine ores and stones, like axes, shovels and swords. I seem to be powering both the decomposer and synthesizer with the power I have set up, however. Calcium (Ca) is an item and element added by MineChem. PolyTool/Minechem - napisa w Kosz: Witam ot gralem dzisiaj na servie minecraft i gracz mial polytoola ktory byl zenchantowany i jak zabijal to na oneshota. In parallel to its subsidiaries, DIXI Polytool collaborates with nearly 40 international agents. Public void breakSpeed( PlayerEvent.Right now I am using Mekanism power for my decomposer and synthesizer, which I'm told is supposed to be "universal" and convert between the various power units that are available. Public void addDrops ( LivingDropsEvent event, ItemStack dropStack)ĮntityItem entityitem = new EntityItem( event.
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